Sierra Soundtrack Collection

~ Release by Mark Seibert (see all versions of this release, 2 available)

Tracklist

1Digital Media
#TitleRatingLength
1King's Quest Ⅴ Theme (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
King's Quest Ⅴ Theme (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
1:27
2Graham's Theme (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Graham's Theme (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
1:48
3Cassima's Theme (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
classical guitar:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Cassima's Theme (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
2:56
4The Bandits (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
The Bandits (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
1:06
5The Dark Forest (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
The Dark Forest (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
2:48
6Crispin's Theme (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Crispin's Theme (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
4:53
7Closing Sequence (King's Quest Ⅴ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Closing Sequence (King's Quest Ⅴ)
orchestrator and composer:
Mark Seibert (American composer)
6:07
8Whitney (Codename Iceman)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
saxophone:
John Ayala
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Whitney (Codename Iceman)
orchestrator and composer:
Mark Seibert (American composer)
2:01
9Love Theme/Morning (Codename Iceman)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Love Theme/Morning (Codename Iceman)
orchestrator and composer:
Mark Seibert (American composer)
3:33
10FunkQ (Codename Iceman)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
saxophone:
John Ayala
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
FunkQ (Codename Iceman)
orchestrator and composer:
Mark Seibert (American composer)
1:18
11Police Quest II Theme (Police Quest Ⅱ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
saxophone:
John Ayala
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Police Quest II Theme (Police Quest Ⅱ)
orchestrator and composer:
Mark Seibert (American composer)
2:06
12Camelot Credits (Conquests of Camelot)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
tambourine:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Camelot Credits (Conquests of Camelot)
orchestrator and composer:
Mark Seibert (American composer)
1:02
13Opening Sequence (Conquests of Camelot)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
tambourine:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Opening Sequence (Conquests of Camelot)
orchestrator and composer:
Mark Seibert (American composer)
4:28
14Glastonbury Tor / The Mad Monk (Conquests of Camelot)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Glastonbury Tor / The Mad Monk (Conquests of Camelot)
orchestrator and composer:
Mark Seibert (American composer)
3:42
15Quest for Glory Theme (Quest for Glory Ⅰ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
partial recording of:
Quest for Glory Theme (Quest for Glory: So You Want to Be a Hero)
orchestrator and composer:
Mark Seibert (American composer)
part of:
Quest for Glory: So You Want to Be a Hero (video game soundtrack)
0:57
16Battle Theme (Quest for Glory Ⅰ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Battle Theme (Quest for Glory: So You Want to Be a Hero)
orchestrator and composer:
Mark Seibert (American composer)
part of:
Quest for Glory: So You Want to Be a Hero (video game soundtrack)
1:14
17The Magic Meadow (Quest for Glory Ⅰ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
classical guitar:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
The Magic Meadow (Quest for Glory: So You Want to Be a Hero)
orchestrator and composer:
Mark Seibert (American composer)
part of:
Quest for Glory: So You Want to Be a Hero (video game soundtrack)
3:54
18Opening Sequence (Conquests of the Longbow)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Opening Sequence (Conquests of the Longbow)
orchestrator and composer:
Mark Seibert (American composer)
3:28
19The Map / Hedge Maze / The Abbey / The Fens (Conquests of the Longbow)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
The Map / Hedge Maze / The Abbey / The Fens (Conquests of the Longbow)
orchestrator and composer:
Mark Seibert (American composer)
5:19
20Girl in the Tower (Kings Quest Ⅵ)
additional engineer and additional mixer:
Mark Seibert (American composer) (in 1992-09)
engineer and mixer:
Jeff Hall (US) (in 1992-09)
producer:
Mark Seibert (American composer)
guitar:
Ron Delarm
vocals:
Bob Bergthold and Debbie Seibert
orchestrator:
Mark Seibert (American composer)
recorded at:
Maximus Recording Studios in Fresno, California, United States (from 1992-09-01 until 1992-09-06)
recording of:
Girl in the Tower (King's Quest Ⅵ: Heir Today, Gone Tomorrow)
orchestrator and composer:
Mark Seibert (American composer)
lyricist:
Jane Jensen (Game designer & writer)
part of:
King’s Quest VI: Heir Today, Gone Tomorrow (video game soundtrack)
4:36

Credits

Release

download for free:http://www.markseibert.com/music.htm [info] (ended)
http://www.queststudios.com/quest/collection.html [info] (ended)